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Android Game Development Course

Android Game Development

Android game development is a dream job for many people and an exciting hobby for others. The games industry is booming and has been outperforming the film industry for years now. In combined industry grew 3% over the previous year, generating a whopping $120.1 billion. The largest share of that pie belonged to mobile games, which generated $64.4 billion!

So whether you’re interested in making money as an indie developer, landing a job at a game development studio, or just creating games for the love of it, there is a big audience out there that is excited to try your creations!


Unity
This is the recommended method for the vast majority of Android game development. Unity is a “game engine,” meaning that it provides in-built physics, lighting, controls, and other elements. These streamline the game development process. Unity also provides a powerful-yet-simple interface for dragging and dropping elements into your game world. Such features make this tool extremely efficient for building platform games, 3D titles, and any other graphically-demanding experiences.

It also comes with built-in support for virtual reality and offers easy cross-platform compiling. This means you can release the same game on Android, PC, and iOS with relatively little extra work!


Course Key Content


  1. Module 01 – Introduction
    • Introduction to Unity 3D
    • Unity Editor
    • Project Architectures
    • Manipulating Objects

    Module 02 – Graphic M

    • Graphics
    • Meshes and Textures
    • Materials, Shaders
    • Cameras and Lights
    • Skybox

    Module 03 – Scripting

    • Monobehaviour
    • Scripts as Behaviour Components
    • Awake and Start
    • pdate/, FixedUpdate/, LateUpdate
    • Activating GameObjects
    • Affine transformations
    • .translate, .rotate. .scale
    • Look At, Time, Enumerations, Lists and Dictionaries, Coroutines, Delegates

    Module 04 – Building

    • Platform Specific Approach
    • Importing Assets
    • Building for Android and iOS

    Module 05 – 2D development

    • sprite rendering
    • 2d physics
    • rigidbody 2d
    • collisions 2d

    Module 06 – 3d development

    • Collisions
    • Triggers, Rigidbody
    • Force, Torque, Physics Material
    • Raycasts

    Module 07 – UI

    • OnGUI, NGUI
    • Touch inputs
    • Finger gestures

    Module 08 – Light and Render

    • Light and Shadow, Realtime Lighting
    • Sub menu, Light Mapping
    • Static Batching,  Dynamic Batching
    • Creating a Ragdoll, Particle System
    • Trail Renderer

    Module 09 Controller and Culling 

    • Character Controller
    • Nav Mesh, Occlusion culling

    Final Project – Develop your 1st Game 

    • Real Live Game
    • Updates
    • Solutions

    Who this course is for:

    • This course is designed for Students who are Very Interested in Developing Games Professionally or as a Hobby
    • People who want to learn how to make their own video games, learning to code as they go.
    • Anyone who has a Game Idea and wants to learn how to Code that Game into Reality

    Course Useful Download

    Download Unity – development platform for creating 2D and 3D multiplatform games and interactive experiences


System requirements

  • OS: Windows 7 SP1+, 8, 10, 64-bit versions only; Mac OS X 10.12+; Ubuntu 16.04, 18.04, and CentOS 7
  • GPU: Graphics card with DX10 (shader model 4.0) capabilities.


Flexible Class Options

  • Week End Classes For Professionals  SAT | SUN
  • Corporate Group Trainings Available
  • Online Classes – Live Virtual Class (L.V.C), Online Training

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KEY FEATURES

Flexible Classes Schedule

Online Classes for out of city / country students

Unlimited Learning - FREE Workshops

FREE Practice Exam

Internships Available

Free Course Recordings Videos

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