VR/AR Course 

Virtual Reality – VR / AR Specialization

Virtual reality is one of the most highly requested skill sets in the jobs market, and this specialisation will give you an introduction to the subject and key skills in the field. You will hear from world-leading lecturers and industry experts, use Unity to develop your own VR environment, and end the specialisation by creating your first VR game.

Unreal Engine comes with thousands of inbuilt features from build to ship to build immersive AR and VR experience very quickly. Augmented, virtual and mixed reality technologies are evolving rapidly and becoming more powerful by the day. Even if you’re starting with a simple project to learn AR, VR or mixed reality, Unreal Engine empowers you to build your team, your assets and your workflow with tools that can deliver on your creative vision and quality bar – now and in the future.


Applied Learning Project
By the end of the specialisation you will be able to develop your very own Virtual Reality game. You will take the skills you have developed in each of the preceding courses and, using Unity, you will put these into practice to create your first virtual reality game.


Your path to a bright career
With demand for real-time 3D skills at an all-time high, learning Unreal Engine is a great way to open up your career potential. From over 40 hours of free self-paced online tutorials, to instructor-led training and opportunities to further your knowledge at events around the globe, there’s a range of options to suit your learning style.


Course Key Learning 


About Virtual Reality (VR)

  • Virtual Reality- Hardware and History
  • VR Applications
  • The Psychology of VR: the Three Illusions
  • Challenges in Virtual Reality

Introduction to Augmented Reality (AR)

  • Define Augmented Reality
  • Similarity Between Augmented Reality and Virtual Reality
  • Differences Between Augmented Reality and Virtual Reality
  • Exploring Displays

Getting Started with Uneral Engine

  • Introduction
  • Register and Installation
  • Levels of tools
  • Actors
  • The Level Editor

Place Mode

  • Navigating Within the Viewport
  • Snapping
  • Content Browser
  • Details Panel
  • Actros in Unreal

Static Meshes

  • Brushes
  • Materials
  • Lights
  • Player Start
  • Components
  • Volumes
  • Working with Blueprints

Introduction to Blueprint

  • Variable, Arrays
  • Functions, Flow Control
  • Blueprint Classes
  • Timelines, Collisions

Define Collisions

  • Causing Damage
  • Projectile Collisions
  • User Interface

UMG overview

  • Root Widget
  • Canvas Panel
  • Visual Designer
  • Text Widget
  • Button Widgets

Who this course is for:

  • Anyone who has interest in learning and experiencing Virtual Reality
  • This course is designed for Students who are Very Interested in Developing Games Professionally or as a Hobby
  • People who want to learn how to make their own video games, learning to code as they go.
  • Anyone who has a Game Idea and wants to learn how to Code that Game into Reality

Course Useful Download


Popular Software and Hardware for VR/ AR 


System requirements

  • OS: Windows 7 SP1+, 8, 10, 64-bit versions only; Mac OS X 10.12+; Ubuntu 16.04, 18.04, and CentOS 7
  • GPU: Graphics card with DX10 (shader model 4.0) capabilities.

International Student Fee: 350 USD




Flexible Class Options

  • Week End Classes For Professionals  SAT | SUN
  • Corporate Group Trainings Available
  • Online Classes – Live Virtual Class (L.V.C), Online Training

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KEY FEATURES

Flexible Classes Schedule

Online Classes for out of city / country students

Unlimited Learning - FREE Workshops

FREE Practice Exam

Internships Available

Free Course Recordings Videos

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