Game Development – Unity 2D /3D
Unity3D is a powerful cross-platform 3D engine and a user friendly development environment. Easy enough for the beginner and powerful enough for the expert; Unity should interest anybody who wants to easily create 3D games and applications for mobile, desktop, the web, and consoles.
This course will take you down a guided learning path. You’ll learn to code in C# and then go on to build 2D & 3D games. Not only will you build games, but you will learn how to do it the way the pros do. We’ll even cover advanced topics like lighting, cinematics, and multiplayer.
What you’ll learn
- Learn the Fundamentals of Unity And Master the Unity Game Engine
- Start from Basics to Advance and create Mind Blowing Games
- Learn how to create Multiplayer Games using Photon PUN
- Learn C# Language from scratch. A powerful modern language.
- Create your own Unity 2D and Unity 3D games from Scratch using C# and Unity
- Learn your way around Unity 3D Game Engine
Course Content
Module 01 – Introduction
- Introduction to Unity 3D
- Unity Editor
- Project Architectures
- Manipulating Objects
Module 02 – Graphic M
- Graphics
- Meshes and Textures
- Materials, Shaders
- Cameras and Lights
- Skybox
Module 03 – Scripting
- Monobehaviour
- Scripts as Behaviour Components
- Awake and Start
- pdate/, FixedUpdate/, LateUpdate
- Activating GameObjects
- Affine transformations
- .translate, .rotate. .scale
- Look At, Time, Enumerations, Lists and Dictionaries, Coroutines, Delegates
Module 04 – Building
- Platform Specific Approach
- Importing Assets
- Building for Android and iOS
Module 05 – 2D development
- sprite rendering
- 2d physics
- rigidbody 2d
- collisions 2d
Module 06 – 3d development
- Collisions
- Triggers, Rigidbody
- Force, Torque, Physics Material
- Raycasts
Module 07 – UI
- OnGUI, NGUI
- Touch inputs
- Finger gestures
Module 08 – Light and Render
- Light and Shadow, Realtime Lighting
- Sub menu, Light Mapping
- Static Batching, Dynamic Batching
- Creating a Ragdoll, Particle System
- Trail Renderer
Module 09 Controller and Culling
- Character Controller
- Nav Mesh, Occlusion culling
Final Project – Develop your 1st Game
- Real Live Game
- Updates
- Solutions
Who this course is for:
- This course is designed for Students who are Very Interested in Developing Games Professionally or as a Hobby
- People who want to learn how to make their own video games, learning to code as they go.
- Anyone who has a Game Idea and wants to learn how to Code that Game into Reality
Course Useful Download
- Download Unity – development platform for creating 2D and 3D multiplatform games and interactive experiences
International Student Fee: 350 USD | 275 UK Pound
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System requirements
- OS: Windows 7 SP1+, 8, 10, 64-bit versions only; Mac OS X 10.12+; Ubuntu 16.04, 18.04, and CentOS 7
- GPU: Graphics card with DX10 (shader model 4.0) capabilities.
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